Unity Version 1

As I mentioned in my previous post I have switched development platforms from UE4 (Unreal Engine 4) to Unity in a bid to utilised the increased “flexibility” provided by a more widely used piece of software. Using the model I developed previously from the forge’s floor plan I have produced a version of the forge that is more to scale.

Forge1 Forge2 Forge3 Forge4

As you can see from the images provided this iteration of the system is significantly smaller, but has additional features such as a tool bench and usable tools. Although very basic this iteration of the system is certainly more practical due to the limitations of the tools we will be using, namely Oculus rift which can cause motion sickness in some users if they more too much.

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